• Crossplay

    Origin 1

    Full definition of crossplay

    Noun

    crossplay

    (uncountable)
    1. (engineering) The ability to record data with one device and play back the data on a different, compatible device.
      • 1993, Airborne Reconnaissance, The problem with the crossplay of plastic-based (Mylar) tape is that it's pliable; any difference in temperature or mechanical stress, induced by various transports, will distort track patterns recorded on the compliant tape.
    2. (linguistics) Subordinate communication between participants in a conversation.
      • 2008, Yumiko Tateytama, Gabrielle Kasper, Investigating Pragmatics in Foreign Language Learning, Teaching and Testing Chapter Talking with a Classroom Guest, Although in all three events the requests were performed in front of and for the benefit of the student audience as intended bystanders, the crossplay observed in the guest-student episode was absent from the guest-teacher interactions.

    Related terms

    Origin 2

    Noun

    crossplay

    (uncountable)
    1. A form of cosplay in which one dresses up as a character of the opposite sex.
      • 2001, Wednesday, Re: 'There are only 500 REAL anime fans in the UK'Incidentally, I'm not sure you're bucking the trend so much as going along with it; FTM crossplay is getting pretty popular, although you see more women going for bishounen and visual-kei genderfucky stars than anything else.
      • 2006, Emerging Worlds of Anime and Manga Chapter Costuming the Imagination, Crossplay is where a cosplayer employs gender reversal (i.e., a female who dresses as a male character or vice versa).
      • 2014, It Happens at Comic-Con: Ethnographic Essays on a Pop Culture Phenomenon Chapter 'Love to Mess with Minds': En(gendering) Identities Through Crossplay, At CCI, where a large number of people cosplay, crossplay becomes a mode to "stand out."

    Derived terms

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